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Realistic Car Controller 2.9

2.9 Update Released

* Please Read Release Notes

Leading Features

 

  • Compatible with Unity 5,

 

  • 8 Configured Vehicle Prefabs for READY TO USE,

 

  • 1 Animated Driver with Vehicle by BÜMSTRÜM,

 

  • Configured Dashboard and NGUI Controller Prefabs for Mobile (Both for New Unity UI(+4.6) and NGUI),

 

  • 5 Demo Scenes for Presenting UI Mobile Controller, NGUI Mobile Controller, AI Controller, UFPS and FPS Enter-Exit, Desktop Controller. With New City Scene,

 

  • User Friendly New Editor Script,

 

  • Optimized Mesh Deformation On Collisions,

 

  • Variable Ground Physics,

 

  • Highly Customizable,

 

  • And more...



Special thanks to BÜMSTRÜM for "Animated Driver and Her Car Model"!

You can access BÜMSTRÜM's assets through this link!

http://u3d.as/2vg

Many thanks to Vertigo Games for giving us a chance for testing our behavior on "Extreme Vehicle Pack" models!

You can access "Extreme Vehicle Pack" through this link!

http://u3d.as/4xM

You can create your own realistic vehicles with this package. Just set your wheels, and other settings, then you are ready to go. Easy to use and very customizable. Comes with 8 pre-configured vehicle behaviors. Tested on PC, Android and iOS platforms.

Each car controller takes only %1 ~ %1.5 CPU power on empty prototype scene, which is extremely good for mobile devices!

- Restricted with prefab vehicles?
+ Nope.

- Moding existing prefab vehicles, or changing just model of the prefab for creating new vehicle?
+ Nope.

- Wasting your time on editing complex curves and values to get fun physics, or dozens of multiple scripts to modify the package?
+ Nope.

This is neither a Game Template nor just a Editor Extension. You don't have to read +50 pages instructions. You won't be restricted with package rules.

You are actually buying this package for creating brand new vehicles, not moding or releasing the game with existing prefabs.

You can find a tutorial on our "Documentation" page for, how to setup and configure a realistic vehicle from scratch with any kind of vehicle model.

Unfortunately, Unity 4.x Support is currently over.

The Race Track in some of screenshots is from "Car Tutorial" pack by Unity Technologies, and not included in the package. You can download this asset from this link!

http://u3d.as/1qU

Release Notes

 

--Fixes--

 

  • * Fixed scales of the Demo Prefab Vehicles,

  • * Fixed Sound Radius Infinity Distances,

  • * Fixed KM/H and RPM needle angle caused by various maximum speeds of the vehicles,

  • * Fixed nonsense Wheel Collider RPM while spinning,

  • * Fixed unstable Wheel Collider RPM when vehicle is nearly immobile,

  • * Fixed unusual crashes on Unity 5.0.1.

 

--Improvements--

 

  • * Improved Driving Assistances,

  • * Improved Stability,

  • * Improved Wheel Collider Reactions,

  • * Improved GearBox,

  • * Renewed Steering Wheel Controller,

  • * Renewed UI and NGUI Dashboards,

  • * Improved Variable Ground Physics,

  • * Improved Get In / Get Out Systems,

  • * Renewed All Demo Prefab Vehicles,

  • * Cleaned and Optimized Main Scripts,

  • * Improved Behavior,

  • * Improved Sounds,

  • * Improved Cameras,

  • * Improved Particle Effects,

  • * Overrided All Textures for Android.

 

--Added--

 

  • * Added New City Demo Scene,

  • * Added ESP,

  • * Added Steering Helper,

  • * Added UFPS Support,

  • * Added Drifting,

 

--Changes--

 

  • * Tab Menu of the package moved to under "Tools" from "BoneCracker Games" tab.

  • * Terrain SplatMap Indexes Can Be Selectable.

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